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游戏

游戏引擎宝石3(第1版)

  • Eric Lengyel |
  • 2016 |
  • pdf |
  • 10.61MB |
  • 320页

Game Engine Gems 3 (1st Edition)

GPU Pro 6 :高级渲染技术

  • Wolfgang Engel |
  • 2015 |
  • pdf |
  • 79.77MB |
  • 574页

GPU Pro 6: Advanced Rendering Techniques

多人游戏编程:构建网络游戏

  • Josh Glazer, Sanjay Madhav |
  • 2015 |
  • pdf |
  • 14.23MB |
  • 385页

Multiplayer Game Programming: Architecting Networked Games

统一用户界面烹饪书

  • Francesco Sapio |
  • 2015 |
  • pdf |
  • 4.33MB |
  • 284页

Unity UI Cookbook

游戏开发者的像素艺术

  • Daniel Silber |
  • 2015 |
  • pdf |
  • 43.43MB |
  • 256页

Pixel Art for Game Developers

统一动画精要——用统一和动画的最新特性让你的角色栩栩如生(第1版)

  • Alan Thorn |
  • 2015 |
  • pdf |
  • 10.41MB |
  • 200页

Unity Animation Essentials - Bring your characters to life with the latest features of Unity and Mecanim (1st Edition)

用CSS和JavaScript构建HTML5游戏:开发者指南(第1版)

  • Karl Bunyan |
  • 2015 |
  • pdf |
  • 6.42MB |
  • 224页

Build an HTML5 Game: A Developer's Guide with CSS and JavaScript (1st Edition)

通过游戏编程开始C++(第4版)

  • Michael Dawson |
  • 2014 |
  • pdf |
  • 8.88MB |
  • 416页

Beginning C++ Through Game Programming (4th Edition)

编写浏览器游戏:构建古墓丽影游戏

  • Matthew Bullard |
  • 2014 |
  • epub |
  • 1.39MB |

Programming A Browser Game: Building the Tomb Treasure Game (1st)

游戏编程模式(第1版)

  • Robert Nystrom |
  • 2014 |
  • epub |
  • 4.53MB |
  • 354页

Game Programming Patterns (1st Edition)